here you can learn zbrush 4 tutorials tips ,and buy cheap zbrush 4,just click the picture,you will go to my webshop.

in my webshop ,you can find more other cheap software ,not only zbrush 4 .

Multiple Shaders (for specular variation):


Now you can start to paint different levels of specularity to make your model more appealing. As you know our facial skin has different levels of specularity. Areas such as nose and forehead are naturally more specular. Areas such lips, eyelids and internal part of the nostrils are naturally humid in different proportions. Have this in mind in order to create your shaders with the right amount of specularity for each of these different areas.

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A while back I created a new model using ZBrush as part of an advertisement for Pixologic at Cinefex Magazine. My idea was to create a digital Picasso, having some fun while he was painting with ZBrush. As Picasso's likeness for a commercial piece is not allowed (because of the copyrights) I changed the final model but kept the main idea. Picasso's Portrait is now part of a personal project. I'll try to explain my creation process for this model in this tutorial. I don't think my techniques are something new, but can be useful and insightful for you.

I hope you enjoy.

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his video shows you how to make a custom palette for when you are polypainting in Zbrush 3.

in this tutorial,i will modele, texture and rendere a personal project.so that you can familiarize with Zbrush and explore its various aspects .

Project Description

Suraagn Rasaan is an Urdu word which means detective. I got this name after doing some search and since this guy is a detective so I choose this name.

In this project I have tried to portray the image of a detective. While modeling, the only thing in my mind was to create a very masculine face with strong features especially the jaw line, and a strong cheek bone structure.

The overall look was inspired from the look of bollywood actor Mr. Anil Kapoor who plays one of the lead roles in the movie “Chocolate”. Though I have changed many things just to make him look better, basically that look gave me the initial idea. What I meant was his clothing style and personality and not the actual face. And quite a lot of improvisation was done to make my character look detective.



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in this tutorial ,will tell you how create an eye .there are lots of techniques.very easy follow it.

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MODELLING BASICS

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firstly,i think i need to introduce the transform panel.

The following steps apply to any 3D object or primitive that you can select from the TOOL panel.

To model an object you need to draw it into the document window. With the *ZTool (model) selected.

Mouse Click into the window and drag out an object.

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After playing for some weeks with ZBrush, I wanted to do a small project.

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Here is a 25 minute sculpt of a zombie head using the Demo Head as a base. This tutorial includes using the following tools:

  • ClayTubes
  • Masks
  • SubTools


Here is a character sheet of the head:

click for larger version

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this will show you how to maintain the shape and muscle definition
this all so brings out the definition.
click for larger version

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here you can learn zbrush 2011 tutorials tips ,and buy cheap zbrush 2011,just click the picture,you will go to my webshop.

in my webshop ,you can find more other cheap software ,not only zbrush 2011 .